most anything that isn't part of the main levels, skies or 2D UI - there are already other This project focuses on extracting level entity models (ie. This means that they can then be imported into most any 3D modelling application orĭrag-and-dropped into a game engine to play around with.įour-side high resolution renders can also be exported of any viewable model, optionally with a transparent background for image compositing projects Single-frame model dumps can be done to the Wavefront OBJ and Stanford PLY formats, however the main feature is that fully animated models can beĮxported to the common interchange formats Collada or FBX. The Spyro Model Extractor is a tool for extracting 3D models from the original PlayStation trilogy.īesides aiming to render these models properly, it also allows them to be exported to common interchange formats for use in other applications.
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